After getting his design degree Ronny did some serious work creating real objects and spaces before he gave in and went into games. Joining the rest of the team, he started work on a character based PC game which would have conquered the world if we would have finished it. Instead, he cofounded QuadGames and entered the wonderful world of webgames.
At QuadGames ronny did design and concept work, specialising on "two level" gameplay which allowed games to be fun for both casual and fanatic gamers. He spent an annoying amount of time on pixel perfecting backdrops, levels and special items. Have a look at
00Bill for an example. Creating graphics for
HighGear was challenging, as was doing 3D modelling work for our 3D engine and Starfish 3D.