Around 1995 I graduated on a project that involved VRML wich got me interested in consoles and realtime 3D. I did some general Internet stuff and then met Eric and Kaj on the Playstation project "Dodgem Arena" which, to my knowledge, became the first Dutch Playstation game. When that project was finished Ronny had joined and we worked on a PC title before we all quit and founded QuadGames.
At QuadGames I designed games and graphics and also tried a bit of shockwave and Flash coding. I enjoyed drawing Bill, Herman (the orange fish in the logo) and a lot of other characters. Coding StarFish 3D was a big challenge.
I work for a crossmedia company, making websites and games.
Haven't given up hope to perform a frontloop (windsurfing trick)