Kaj studied something strange that involved A.I. for a bit, ended up in the demoscene where he got hooked on strange effects, game development and creative coding. After working at a some company for awhile Kaj ended up with 2 of the other QuadGames members and produced the Playstation title "Dodgem Arena". He then quit to cofound QuadGames.
Kaj became a big fan of Shockwave (for awhile at least) and produced a lot of the games that are available on this site. His most challenging project was perhaps
HighGear pinball With tears in our eyes we remember all the cursing before the ball stopped falling through the table.
Kaj works at a Games company in the Netherlands where he does secret things with consoles.